AI Insights · Timothy · April 2022
Top 5 First Person Games Performance in Guatemala - Q1 2022
In Q1 2022, top first-person games in Guatemala showed varied trends in downloads, revenue, and active users, with standout performances from titles like Call of Duty®: Mobile and Minecraft.
In the first quarter of 2022, the top five first-person games on a unified platform in Guatemala displayed diverse performance trends in downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Call of Duty®: Mobile by Activision Publishing, Inc. exhibited a fluctuation in weekly revenue, peaking at approximately $10.7K in the final week of March. Weekly downloads for the game varied, reaching a high of around 7.5K in mid-January. Active users for the game saw a downward trend, starting at roughly 52.5K at the beginning of the quarter and ending at about 46.6K by the end of March.
Minecraft, published by Mojang, had a relatively stable performance in terms of weekly revenue, averaging between $1.1K and $1.9K. Downloads remained consistent, with weekly figures hovering around 90. Active user numbers showed a slight decline from approximately 9.5K at the beginning of the quarter to around 8.2K by the end of March.
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced a significant drop in weekly downloads, starting at around 15K in early January and falling to approximately 2.8K by the end of March. Weekly revenue saw a peak of around $485 in mid-January but declined to about $251 by the end of the quarter. Active users also decreased from roughly 71.6K in early January to around 34.4K by the end of March.
Sniper Strike: Shooting Games by Mobile Gaming Studios showed varied revenue trends, hitting a high of around $939 in late January but dropping significantly afterward. Downloads peaked at around 418 in late January but fell to approximately 280 by the end of March. Active users followed a similar pattern, starting at about 533 at the end of January and reducing to around 351 by the end of March.
Finally, Blackjack 21: Blackjackist by KamaGames had stable weekly downloads, averaging around 80, with a slight increase towards the end of March. Revenue varied, peaking at around $214 in early March. Active users showed a gradual increase from approximately 137 at the beginning of the quarter to around 182 by the end of March.
These varied trends highlight the dynamic nature of the first-person game market in Guatemala. For more detailed insights, visit Sensor Tower.